Style experiments

After the experience with 3D animation for Spacesheep, I decided to make a few tests with 2D animation, so I made a short series of animations where I experimented every day a different subject, with a different style I had never tried out before. This meant very short animations, since I had in one day …

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Legacy Spacesheep

This was Spacesheep’s original intro, made in Harmony. The original request from the client was for a 2D series, but after making the intro it became clear that due to the much longer labor needed to do two dimensional animation, it was completely out of budget, so we moved to the 3D you’ve seen.  

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Vacuum chamber

Some projects need degassing, since bubbles can be a problem sometimes. For example, casting resin in a mold, without degassing, means you’ll have to repair a lot of tiny damages on the surface. If you’re casting a soft material, like a silicone, it means you’ll have an uneven consistency of the final piece because of …

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Spacesheep ~Episode 01 – The Kardashev scale

The second episode of Spacesheep is out! This time, thanks to the gained experience mostly, it’s come out better, there are no dead pauses in the animations, and since I’ve been able to animate much faster and smoother, it’s been possible to have the characters animated all the time continuously! Lately I’ve been experimenting quite …

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The Norwegian Pram

Some months ago my friend Capestranus told me he’d have liked to build a boat, but that it was obviously too difficult. Some time earlier than that I had become interested in boatbuilding as a craft I had never tried, and so had passed quite some time studying it, and so I knew that while …

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Spacesheep ~ The beginning

It all started as a commission for a cartoon series where astronomy was explained with sheeps. No further details, stylistic choices nor anything else was given. So, I had to make everything from scratch, and I started by finding a style for the sheeps! After sketching them, and drawing final models in a vector graphics …

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