After the experience with 3D animation for Spacesheep, I decided to make a few tests with 2D animation, so I made a short series of animations where I experimented every day a different subject, with a different style I had never tried out before. This meant very short animations, since I had in one day …
This was Spacesheep’s original intro, made in Harmony. The original request from the client was for a 2D series, but after making the intro it became clear that due to the much longer labor needed to do two dimensional animation, it was completely out of budget, so we moved to the 3D you’ve seen.
Spacesheep ~Episode 03 – Startram
Another Spacesheep episode is out! This time the Startram project is the topic!
Spacesheep ~Episode 02 – Artificial worlds
Another Spacesheep episode is out! This time O’Neill cylinders are the topic!
Spacesheep ~Episode 01 – The Kardashev scale
The second episode of Spacesheep is out! This time, thanks to the gained experience mostly, it’s come out better, there are no dead pauses in the animations, and since I’ve been able to animate much faster and smoother, it’s been possible to have the characters animated all the time continuously! Lately I’ve been experimenting quite …
Spacesheep ~Episode 00 – Service stations in space
Starting over this whole project as 3D in Blender took a while, because there were a LOT of things I had never done: for the ones that haven’t ever used it, using Blender is like walking blind in the minotaur’s maze, with endless rooms and cactii all over the place. Okay, I’m a bit dramatizing …
Spacesheep ~ The beginning
It all started as a commission for a cartoon series where astronomy was explained with sheeps. No further details, stylistic choices nor anything else was given. So, I had to make everything from scratch, and I started by finding a style for the sheeps! After sketching them, and drawing final models in a vector graphics …