Tag: fps

Development day 13 ~ Codename: Hellsand

Hello everyone, I’m here again in the thirteenth day of development of our sci-fi videogame, still without pictures to show, but with good news about the work! I’ve worked a lot, programming the core mechanics, and today I officially finished coding everything I could already code without further planning, so there are almost all core …

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A new big project has started, a videogame!

This week it’s been very busy. The shed is almost done, we’re finishing the inside, then we’ll paint a second coat outside, but nothing interesting to see until the end I guess. Then it comes the Epic Swords project, but I haven’t been able to work on it this week, because between the time spent …

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