So, it’s been a long while. But I haven’t been just sitting on my butt doing nothing, I’ve been sitting on my butt working a lot! First of all, let’s go in order: Spacesheep got cancelled, because the views were underwhelming and the client hoped for a more instant success, so you won’t see any …
Tag: Hellsand
Development day 13 ~ Codename: Hellsand
Hello everyone, I’m here again in the thirteenth day of development of our sci-fi videogame, still without pictures to show, but with good news about the work! I’ve worked a lot, programming the core mechanics, and today I officially finished coding everything I could already code without further planning, so there are almost all core …