It all started as a commission for a cartoon series where astronomy was explained with sheeps. No further details, stylistic choices nor anything else was given. So, I had to make everything from scratch, and I started by finding a style for the sheeps! After sketching them, and drawing final models in a vector graphics …
Tag: 2D
Endless 2D Terrain Generator
Since I haven’t programmed in a while, in the last few days I decided to do a fast programming exercise: a generator that can make on the fly an endless 2D terrain. I created it in Unreal Engine, and made it with 3D models instead of the usual 2D ones, so it’s in so-called 2.5D. …