Tag: 2D

Spacesheep ~ The beginning

It all started as a commission for a cartoon series where astronomy was explained with sheeps. No further details, stylistic choices nor anything else was given. So, I had to make everything from scratch, and I started by finding a style for the sheeps! After sketching them, and drawing final models in a vector graphics …

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Endless 2D Terrain Generator

Since I haven’t programmed in a while, in the last few days I decided to do a fast programming exercise: a generator that can make on the fly an endless 2D terrain. I created it in Unreal Engine, and made it with 3D models instead of the usual 2D ones, so it’s in so-called 2.5D. …

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